What you'll learn
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This course includes:
Course content
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01-The Shift Is Already Here16:07
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01-The Shift Is Already Here02:16
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02-How This Course Is Structured10:36
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02-How This Course Is Structured02:12
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03-Frontend Backend APIs How Apps Actually Work19:29
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03-Frontend Backend APIs How Apps Actually Work02:14
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04-Two Types of AI Tools Prototyping vs Building05:21
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04-Two Types of AI Tools Prototyping vs Building01:50
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05-Web-Based Builders Why They Are Not Enough15:53
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05-Web-Based Builders Why They Are Not Enough02:33
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06-Picking the Right AI Model16:27
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06-Picking the Right AI Model02:26
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07-AI Cost Tokens Cache Context Windows09:34
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07-AI Cost Tokens Cache Context Windows02:28
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08-AI Speed Latency vs Throughput20:06
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08-AI Speed Latency vs Throughput02:28
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01-Taste Prompting Why Your Workflow Is the Edge48:54
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01-Taste Prompting Why Your Workflow Is the Edge02:12
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02-How Real Teams Use AI Workflows42:16
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02-How Real Teams Use AI Workflows02:13
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03-The AI Tools Tour Bird-Eye View15:46
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03-The AI Tools Tour Bird-Eye View01:52
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04-Magic Pattern Magic Path Tools Deep Dive39:59
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04-Magic Pattern Magic Path Tools Deep Dive02:24
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05-MCP CLI skills.md The Three Concepts You Need07:34
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05-MCP CLI skills.md The Three Concepts You Need03:03
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01-Setting Up Your Build Environment03:58
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01-Setting Up Your Build Environment04:43
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02-First Prompt Figma to a Running App17:18
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02-First Prompt Figma to a Running App05:00
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03-Iterating Bunkd File Picker PDF Preview the Real Build Loop50:02
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03-Iterating Bunkd File Picker PDF Preview the Real Build Loop05:00
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04-Auth Cloud Storage with Supabase20:00
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04-Auth Cloud Storage with Supabase05:00
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05-Shipping an APK Real Device Distribution11:22
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05-Shipping an APK Real Device Distribution05:00
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06-Version Control Pushing to GitHub07:00
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06-Version Control Pushing to GitHub05:00
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01-Tools Setup Getting Ready for the macOS Build05:00
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02-First Build Kiro SwiftUI a Notch App19:09
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02-First Build Kiro SwiftUI a Notch App05:00
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03-Iterating the UI Notch Reminders Custom Sounds19:27
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03-Iterating the UI Notch Reminders Custom Sounds05:00
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04-Polishing the Build Lottie Icons Personalized Reminders41:22
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04-Polishing the Build Lottie Icons Personalized Reminders05:00
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05-App Icon Distribution Shipping a DMG12:58
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05-App Icon Distribution Shipping a DMG05:00
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01-How to be a top contributor as a design engineer in your organisations codebase22:29
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01-How to be a top contributor as a design engineer in your organisations codebase05:00
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02-What you need to get hired as a design engineer the career trajectory ahead26:12
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02-What you need to get hired as a design engineer the career trajectory ahead03:05
Requirements
- Basic familiarity with digital product design is helpful.
- A computer with internet access.
- Interest in building interfaces, products, and design systems.
- Willingness to learn a more technical design-to-build workflow.
Description
Design Engineer Pro presents a structured approach for designers who want to move beyond static mockups and work closer to the process of shipping real products. The learning journey begins by reframing the role of design in modern product teams. Instead of treating design as a final visual layer, the course focuses on how design decisions connect to implementation, product behavior, and the practical constraints of shipping software.
The first stage introduces the design-engineering mindset. Learners examine how product ideas move from rough concept to a working interface, and how a designer can participate in that process with more technical fluency. The course emphasizes the habits, tools, and thinking patterns that help bridge the gap between Figma and production. This foundation is important because it shapes how learners approach scope, structure, component thinking, and collaboration.
The next stage focuses on workflow. Rather than working in isolated steps, the course shows how to organize a system for moving quickly from idea to build. Learners explore how to break a product into manageable pieces, define what needs to be designed first, and decide what can be simplified or reused. This stage helps reduce friction between design and development by making handoff more precise and by encouraging more implementation-aware design decisions.
From there, the course moves into practical building habits. Learners are introduced to approaches that support faster iteration, cleaner structure, and better coordination across the design-to-build process. The emphasis is on creating work that can be shipped, not just presented. That means thinking about components, layouts, reusable patterns, and the relationship between visual design and real product behavior. The course also encourages a more analytical view of design, where each decision is evaluated for clarity, maintainability, and usefulness in the final product.
A major part of the journey is understanding how designers can expand their role without becoming overwhelmed by technical complexity. The course does not rely on abstract theory. Instead, it presents a practical pathway for developing confidence with the tools and workflows needed to work more independently. Learners build a clearer picture of how to collaborate with engineers while also being capable of contributing more directly to the build process.
The course also addresses the mindset shift required to work in this way. Learners are encouraged to think less about isolated deliverables and more about systems, outcomes, and shipping. That change in perspective is what allows the course to connect design quality with product velocity. By the end of the learning path, the student has a more complete understanding of how modern product work is organized and how a design engineer contributes across the full lifecycle of a feature or product.
Finally, the course consolidates the material into a repeatable process. Instead of leaving learners with disconnected techniques, it aims to give them a dependable workflow they can apply to future projects. The result is a more integrated way of working: one that supports idea generation, interface design, technical collaboration, and product delivery within a single, coherent process.
Who this course is for:
Design Engineer Pro is for product designers, UI designers, and creative technologists who want to work closer to implementation and ship more complete product work. It also fits designers who want a more technical workflow, stronger collaboration with engineers, and a clearer path from concept to working interface.Instructor
Sunal Sood
About Me
I am a product designer focused on the intersection of design, product thinking, and practical execution. My work has been shaped by years of building interfaces and collaborating across product teams, where the quality of the process matters as much as the quality of the final screen. I pay close attention to how ideas move from ambiguity to structure, and how design decisions can support clarity in the product experience.
My background has included work in fast-moving product environments, which has taught me to value iteration, communication, and disciplined problem solving. I am especially interested in the parts of the design process that are often overlooked: system thinking, implementation awareness, and the ability to reduce friction between design and engineering.
I value straightforward work, careful thinking, and a practical approach to craft. I prefer tools and workflows that help ideas become usable products without unnecessary complexity. Over time, I have developed a strong interest in helping designers expand their technical confidence so they can participate more directly in shipping real work.
Outside of product work, I spend time refining how I think about design systems, workflows, and the changing role of designers in modern software teams. I see design as a discipline that becomes stronger when it is connected to building, testing, and learning from real usage.
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